Enum SceneConverter.SpecularWorkflow
Describes material conversion workflow
Namespace: UnityEditor.Pixyz.UnitySDK
Assembly: Unity.Pixyz.UnitySDK.Editor.dll
Syntax
public enum SceneConverter.SpecularWorkflow
Fields
| Name | Description |
|---|---|
| Auto | Converter will automatically determine the workflow |
| False | Mateirals should be converted as metallic |
| True | Materials should be converted as specular |