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    Delegate Metadata.PropertyChangedHandler

    Event triggered when a metadata is added/removed or modified.

    Namespace: UnityEngine.Pixyz.UnitySDK.Components
    Assembly: Unity.Pixyz.UnitySDK.Runtime.dll
    Syntax
    public delegate void Metadata.PropertyChangedHandler(string propertyName, string propertyValue, Metadata metadata)
    Parameters
    Type Name Description
    string propertyName

    Name of the changed property

    string propertyValue

    Value of the changed property

    Metadata metadata

    Metadata component of the changed property

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