Changelog
[2.0.40] - 2024-10-16
- Fix impostors and material baking issues with DX12
[2.0.38] - 2024-10-15
[2.0.37] - 2024-10-09
- Fix impostor generation wish SkinnedMeshRenderers
- Fix imposters top artifacts
[2.0.36] - 2024-10-08
- Fix exception when converting empty metadata
- Fix tangents recomputation not done
[2.0.35] - 2024-09-13
[2.0.34] - 2024-09-03
- Fix missing Rendering.meta warning
[2.0.33] - 2024-09-02
[2.0.32] - 2024-09-02
- Fix HDRP impostors emission, U6 compatibility... (#137)
[2.0.31] - 2024-08-29
[2.0.30] - 2024-08-23
[2.0.29] - 2024-08-23
- Fix PMI decimation
- Fix PMI line materials import
- Add TryParseColor
[2.0.28] - 2024-08-17
- Fix GameObject position not taken into account in PMI view
- Fix PMI importer
[2.0.27] - 2024-08-13
- Fix HDRP impostors misalignment issue
- Fix HDRP impostors black screen
[2.0.26] - 2024-08-12
[2.0.25] - 2024-08-02
[2.0.24] - 2024-07-31
[2.0.23] - 2024-07-25
- Boost SceneConverter.ToUnity (#132)
[2.0.22] - 2024-07-23
- Boost conversions between Unity and Pixyz (#131)
[2.0.21] - 2024-07-10
- Fix impostors emissive issues in HDRP
- Fix textures created as gamma instead of linear
[2.0.20] - 2024-07-10
[2.0.19] - 2024-07-09
[2.0.18] - 2024-07-03
[2.0.17] - 2024-07-01
- Upgrade ShaderGraph nodes version
- Fix submeshes order not preserved
- Fix missing line materials after decimation
[2.0.16] - 2024-06-26
- Fix compilation to update sdk
[2.0.15] - 2024-06-18
[2.0.14] - 2024-06-11
- Fix reverse normals when using removeSymmetryMatrices on animated model
[2.0.13] - 2024-06-04
[2.0.12] - 2024-05-30
- Add PMI import support (#128)
- Fix Toy Drummer animation import issue
- Use StylizedLines material id instead of color (#130)
[2.0.11] - 2024-05-16
- Fix animation import
- Fix SceneConverter.HierarchyLadType.New dictionary errors
[2.0.10] - 2024-04-30
- Add undo support for meshes update (#127)
- Add decimation to dual contouring strategy
- Add Core.ResetSession for security
[2.0.9] - 2024-04-19
[2.0.7] - 2024-03-15
[2.0.6] - 2024-03-11
- Fix instanciation in LODGenerator (#121)
- Fix submesh ordering
- Handle LODGroups with same renderers in multiple LODs
[2.0.5] - 2024-02-27
- Fix GC issue with callback
- Fix null material exception
[2.0.4] - 2024-02-19
- Add decimate + merge strategy
- Merge issues
[2.0.3] - 2024-02-13
[2.0.2] - 2024-02-08
- Multi pipeline support (default to URP), fix disabled renderers, null materials (#117)
- Fix MeshSyncType.SyncSendOnly modifying renderers
- Pulse compatibility with 2022.3 (#115)
- Add new LODGenerator
[2.0.1] - 2023-11-21
[2.0.0] - 2023-11-17
- Pixyz SDK 2024.1
- Clean API
[1.1.2] - 2023-11-07
[1.1.1] - 2023-10-20
[1.1.0] - 2023-10-18
[1.0.46] - 2023-09-29
[1.0.45] - 2023-09-13
[1.0.44] - 2023-09-04
[1.0.43] - 2023-08-16
[1.0.42] - 2023-08-15
This is the first release of com.unity.pixyz.pixyz-sdk.