docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Changelog

    [2.0.40] - 2024-10-16

    • Fix impostors and material baking issues with DX12

    [2.0.38] - 2024-10-15

    [2.0.37] - 2024-10-09

    • Fix impostor generation wish SkinnedMeshRenderers
    • Fix imposters top artifacts

    [2.0.36] - 2024-10-08

    • Fix exception when converting empty metadata
    • Fix tangents recomputation not done

    [2.0.35] - 2024-09-13

    [2.0.34] - 2024-09-03

    • Fix missing Rendering.meta warning

    [2.0.33] - 2024-09-02

    [2.0.32] - 2024-09-02

    • Fix HDRP impostors emission, U6 compatibility... (#137)

    [2.0.31] - 2024-08-29

    [2.0.30] - 2024-08-23

    [2.0.29] - 2024-08-23

    • Fix PMI decimation
    • Fix PMI line materials import
    • Add TryParseColor

    [2.0.28] - 2024-08-17

    • Fix GameObject position not taken into account in PMI view
    • Fix PMI importer

    [2.0.27] - 2024-08-13

    • Fix HDRP impostors misalignment issue
    • Fix HDRP impostors black screen

    [2.0.26] - 2024-08-12

    [2.0.25] - 2024-08-02

    [2.0.24] - 2024-07-31

    [2.0.23] - 2024-07-25

    • Boost SceneConverter.ToUnity (#132)

    [2.0.22] - 2024-07-23

    • Boost conversions between Unity and Pixyz (#131)

    [2.0.21] - 2024-07-10

    • Fix impostors emissive issues in HDRP
    • Fix textures created as gamma instead of linear

    [2.0.20] - 2024-07-10

    [2.0.19] - 2024-07-09

    [2.0.18] - 2024-07-03

    [2.0.17] - 2024-07-01

    • Upgrade ShaderGraph nodes version
    • Fix submeshes order not preserved
    • Fix missing line materials after decimation

    [2.0.16] - 2024-06-26

    • Fix compilation to update sdk

    [2.0.15] - 2024-06-18

    [2.0.14] - 2024-06-11

    • Fix reverse normals when using removeSymmetryMatrices on animated model

    [2.0.13] - 2024-06-04

    [2.0.12] - 2024-05-30

    • Add PMI import support (#128)
    • Fix Toy Drummer animation import issue
    • Use StylizedLines material id instead of color (#130)

    [2.0.11] - 2024-05-16

    • Fix animation import
    • Fix SceneConverter.HierarchyLadType.New dictionary errors

    [2.0.10] - 2024-04-30

    • Add undo support for meshes update (#127)
    • Add decimation to dual contouring strategy
    • Add Core.ResetSession for security

    [2.0.9] - 2024-04-19

    [2.0.7] - 2024-03-15

    [2.0.6] - 2024-03-11

    • Fix instanciation in LODGenerator (#121)
    • Fix submesh ordering
    • Handle LODGroups with same renderers in multiple LODs

    [2.0.5] - 2024-02-27

    • Fix GC issue with callback
    • Fix null material exception

    [2.0.4] - 2024-02-19

    • Add decimate + merge strategy
    • Merge issues

    [2.0.3] - 2024-02-13

    [2.0.2] - 2024-02-08

    • Multi pipeline support (default to URP), fix disabled renderers, null materials (#117)
    • Fix MeshSyncType.SyncSendOnly modifying renderers
    • Pulse compatibility with 2022.3 (#115)
    • Add new LODGenerator

    [2.0.1] - 2023-11-21

    [2.0.0] - 2023-11-17

    • Pixyz SDK 2024.1
    • Clean API

    [1.1.2] - 2023-11-07

    [1.1.1] - 2023-10-20

    [1.1.0] - 2023-10-18

    [1.0.46] - 2023-09-29

    [1.0.45] - 2023-09-13

    [1.0.44] - 2023-09-04

    [1.0.43] - 2023-08-16

    [1.0.42] - 2023-08-15

    This is the first release of com.unity.pixyz.pixyz-sdk.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)