Method CreateSubTree
CreateSubTree(PackedTree, uint, bool)
Create a complete scene tree
Declaration
[HandleProcessCorruptedStateExceptions]
public OccurrenceList CreateSubTree(PackedTree tree, uint root = 0, bool replaceRoot = true)
Parameters
Type | Name | Description |
---|---|---|
PackedTree | tree | |
uint | root | Specify the root occurrence of the scene |
bool | replaceRoot | If true, the root occurrence will be replaced by the root of the given tree, else it will be added as a child |
Returns
Type | Description |
---|---|
OccurrenceList |