docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method AddInParentInstances

    AddInParentInstances(uint)

    Add an instance of prototype's child as child in current occurrence recursively

    Declaration
    [HandleProcessCorruptedStateExceptions]
    public void AddInParentInstances(uint root)
    Parameters
    Type Name Description
    uint root

    The occurrence to test.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)