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    Method HasNormalizedUVs

    HasNormalizedUVs(uint, int)

    Check if the provided mesh UV channel contains normalized texture coordinates

    Declaration
    [HandleProcessCorruptedStateExceptions]
    public bool HasNormalizedUVs(uint mesh, int channel)
    Parameters
    Type Name Description
    uint mesh

    The mesh that needs to be checked

    int channel

    The channel to verity. If set to -1, all channels are checked

    Returns
    Type Description
    bool
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