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    Method UnwrapUV

    UnwrapUV(OccurrenceList, UnwrapUVMethod, int, bool, int, double)

    WARNING: this function is tagged as 'EXPERIMENTAL'
    Unwrap UV islands

    Declaration
    [HandleProcessCorruptedStateExceptions]
    public void UnwrapUV(OccurrenceList occurrences, UnwrapUVMethod method, int channel = -1, bool createSeamsFromLoI = false, int iterMax = 50, double tolerance = 1E-05)
    Parameters
    Type Name Description
    OccurrenceList occurrences

    Part occurrences to process

    UnwrapUVMethod method

    Minimization method to use for unwrapping (isometric or conformal)

    int channel

    The UV channel which will contains the texture coordinates

    bool createSeamsFromLoI

    Use Lines of Interest to generate UV islands

    int iterMax

    For iterative solvers: set the maximum number of iterations allowed

    double tolerance

    For iterative solvers: set the maximum error threshold

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