Method CreateVisibilityInformation
CreateVisibilityInformation(OccurrenceList, SelectionLevel, int, int, double, bool, uint, bool)
Create visilibity information on part occurrences viewed from a set of camera automatically placed on a sphere around the scene
Declaration
[HandleProcessCorruptedStateExceptions]
public void CreateVisibilityInformation(OccurrenceList occurrences, SelectionLevel level, int resolution, int sphereCount, double fovX = 90, bool considerTransparentOpaque = false, uint root = 0, bool onHemisphereOnly = false)
Parameters
Type | Name | Description |
---|---|---|
OccurrenceList | occurrences | Occurrences of components to process |
SelectionLevel | level | Level of geometries to create visibility information on: Parts, Patches or Polygons |
int | resolution | Resolution of the visibility viewer |
int | sphereCount | Number of viewpoints generated around the bounding sphere |
double | fovX | Horizontal field of view (in degree) |
bool | considerTransparentOpaque | If True, Parts, Patches or Polygons with a transparent appearance are considered as opaque |
uint | root | Specify another root for occluder scene |
bool | onHemisphereOnly | Create viewpoints only in the Y+ hemisphere of the bounding sphere |