Method CrackMeshEdges
CrackMeshEdges(OccurrenceList, bool, bool, IntList, bool, bool, bool)
crack polygonal edges according to given criteria
Declaration
[HandleProcessCorruptedStateExceptions]
public void CrackMeshEdges(OccurrenceList occurrences, bool normal = false, bool uvs = false, IntList uvChannels = null, bool loi = false, bool patches = false, bool nman = false)
Parameters
Type | Name | Description |
---|---|---|
OccurrenceList | occurrences | Occurrences of components to process |
bool | normal | Crack on sharp normals |
bool | uvs | Crack on UV seams |
IntList | uvChannels | If empty and uvs=true, crack all UV channel, else only channel specified in the list |
bool | loi | Crack on identifier Lines of Interests |
bool | patches | Crack on patch borders |
bool | nman | Crack on non-manifolds |