docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method BakePartIdMap

    BakePartIdMap(uint, ColorAlpha?)

    Color map baking based on the source part Ids

    Declaration
    [HandleProcessCorruptedStateExceptions]
    public ImageList BakePartIdMap(uint sessionId, ColorAlpha? defaultColor = null)
    Parameters
    Type Name Description
    uint sessionId

    Baking session Id

    ColorAlpha? defaultColor

    Color used for filling unbaked texels

    Returns
    Type Description
    ImageList
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)