Method CreateMaterial
CreateMaterial(string, string, bool)
Create a new material from pattern
Declaration
[HandleProcessCorruptedStateExceptions]
public uint CreateMaterial(string name, string pattern, bool addToMaterialLibrary = true)
Parameters
| Type | Name | Description | 
|---|---|---|
| string | name | Name of the material  | 
    
| string | pattern | Name of the pattern  | 
    
| bool | addToMaterialLibrary | Name of the pattern  | 
    
Returns
| Type | Description | 
|---|---|
| uint |