Class IOInterface
Inherited Members
Namespace: UnityEngine.Pixyz.IO
Assembly: Unity.Pixyz.SDKPlus.Editor.dll
Syntax
public class IOInterface : Interface
Methods
| Name | Description |
|---|---|
| AddAssetPaths(StringList) | add directory paths to search assets in |
| ApplyAutoTessellate(uint) | Handle auto tessellate options on given part, need to be complete |
| ClearAssetPaths() | clear all asset paths |
| ConfigureFunctionLogger(string, bool, bool, bool) | |
| ExportScene(string, uint) | Export a file |
| ExportSelection(string, bool) | Export the selection to a file |
| FindInDirectories(string) | find the final path. This will search for the file in asset paths |
| GetAssetPaths() | get user defined paths to find assets |
| GetExportFormats() | Give all the format name and their extensions that can be exported in Pixyz |
| GetExtensionPriority(string) | get the priority of an extension from the pixyz importer |
| GetImportFormats() | Give all the format name and their extensions that can be imported in Pixyz |
| GetLastError() | |
| ImportFiles(FilesList, uint) | Import files |
| ImportPicture(string, uint) | Imports a picture and applies is at as a texture on a 3D plane created in the scene. |
| ImportRemote3mxFile(string, string, uint) | Import a remote 3mx file |
| ImportScene(string, uint) | Import a file |
| ListVariants(string) | List all variants if file |
| LoadReferencedData(uint, bool) | Load partial model |
| RegisterIOCallbacks(string, importFileCallback, exportFileCallback, FileFormatList) | Register import and export callbacks |
| SetAssetPaths(StringList) | replace paths to find assets |
| SplitPointCloud(FilePathList, string, double, bool, AABB, double) | |
| UnloadReferencedData(uint) | Unload partial model |