Method CreateMaterial
CreateMaterial(string, string, bool)
Create a new material from pattern
Declaration
[HandleProcessCorruptedStateExceptions]
public uint CreateMaterial(string name, string pattern, bool addToMaterialLibrary = true)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | Name of the material |
| string | pattern | Name of the pattern |
| bool | addToMaterialLibrary | Name of the pattern |
Returns
| Type | Description |
|---|---|
| uint |