Method ScaleUV
ScaleUV(OccurrenceList, double, double, int)
Apply a scale on texture coordinates
Declaration
[HandleProcessCorruptedStateExceptions]
public void ScaleUV(OccurrenceList occurrences, double scaleU, double scaleV, int channel = 0)
Parameters
| Type | Name | Description |
|---|---|---|
| OccurrenceList | occurrences | Part occurrences to process |
| double | scaleU | Scale to apply to U coordinate |
| double | scaleV | Scale to apply to V coordinate |
| int | channel | UV channel to transform |