Method MapUvOnPlane
MapUvOnPlane(OccurrenceList, Plane, int, bool)
Generate texture coordinates using the projection on a plane
Declaration
[HandleProcessCorruptedStateExceptions]
public void MapUvOnPlane(OccurrenceList occurrences, Plane plane, int channel = 0, bool overrideExistingUVs = true)
Parameters
| Type | Name | Description |
|---|---|---|
| OccurrenceList | occurrences | Part occurrences to process |
| Plane | plane | Plane definition |
| int | channel | The UV channel which will contains the texture coordinates |
| bool | overrideExistingUVs | If True, override existing UVs on channel |