Delegate SceneInterface.SceneChangedDelegate
Namespace: UnityEngine.Pixyz.Scene
Assembly: Unity.Pixyz.SDKPlus.Editor.dll
Syntax
public delegate void SceneInterface.SceneChangedDelegate(IntPtr userData, SceneChangeType eventType, uint occurrence, uint child)
  Parameters
| Type | Name | Description | 
|---|---|---|
| IntPtr | userData | |
| SceneChangeType | eventType | |
| uint | occurrence | |
| uint | child |