Method GetPolygonCount
GetPolygonCount(OccurrenceList, bool, bool, bool)
Returns the number of polygon in the parts meshes
Declaration
[HandleProcessCorruptedStateExceptions]
public ulong GetPolygonCount(OccurrenceList occurrences, bool asTriangleCount = false, bool countOnceEachInstance = false, bool countHidden = false)
Parameters
| Type | Name | Description | 
|---|---|---|
| OccurrenceList | occurrences | The part occurrences  | 
    
| bool | asTriangleCount | If true count the equivalent of triangles for each polygon  | 
    
| bool | countOnceEachInstance | If true ignore multiple instance of each tessellation  | 
    
| bool | countHidden | If true, also count hidden components  | 
    
Returns
| Type | Description | 
|---|---|
| ulong |