Method CrackMeshEdges
CrackMeshEdges(OccurrenceList, bool, bool, IntList, bool, bool, bool)
crack polygonal edges according to given criteria
Declaration
[HandleProcessCorruptedStateExceptions]
public void CrackMeshEdges(OccurrenceList occurrences, bool normal = false, bool uvs = false, IntList uvChannels = null, bool loi = false, bool patches = false, bool nman = false)
Parameters
| Type | Name | Description | 
|---|---|---|
| OccurrenceList | occurrences | Occurrences of components to process  | 
    
| bool | normal | Crack on sharp normals  | 
    
| bool | uvs | Crack on UV seams  | 
    
| IntList | uvChannels | If empty and uvs=true, crack all UV channel, else only channel specified in the list  | 
    
| bool | loi | Crack on identifier Lines of Interests  | 
    
| bool | patches | Crack on patch borders  | 
    
| bool | nman | Crack on non-manifolds  |