Method CombineMeshesByMaterials
CombineMeshesByMaterials(OccurrenceList, bool, MergeHiddenPartsMode)
Explode and (re)merge a set of mesh parts by visible materials
Declaration
[HandleProcessCorruptedStateExceptions]
public OccurrenceList CombineMeshesByMaterials(OccurrenceList occurrences, bool mergeNoMaterials = true, MergeHiddenPartsMode mergeHiddenPartsMode = MergeHiddenPartsMode.Destroy)
Parameters
| Type | Name | Description |
|---|---|---|
| OccurrenceList | occurrences | Occurrences of the parts to merge |
| bool | mergeNoMaterials | If true, merge all parts with no active material together, else do not merge them |
| MergeHiddenPartsMode | mergeHiddenPartsMode | Hidden parts handling mode, Destroy them, make visible or merge separately |
Returns
| Type | Description |
|---|---|
| OccurrenceList |