Method VisibilityShoot
VisibilityShoot(int, bool, bool, bool, bool)
Render one frame of the visibility session
Declaration
public OccurrenceList VisibilityShoot(int viewer = -1, bool parts = true, bool patches = true, bool polygons = true, bool countOnce = false)
Parameters
Type | Name | Description |
---|---|---|
int | viewer | Viewer to use for the visibility shoot |
bool | parts | If false, optimize when parts seen are not wanted |
bool | patches | If false, optimize when patches seen are not wanted |
bool | polygons | If false, optimize when polygons seen are not wanted |
bool | countOnce | Optimize when it is not needed to count the numbers of pixels seen during the session |
Returns
Type | Description |
---|---|
OccurrenceList |