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    Method CreateGPUScene

    CreateGPUScene(uint, bool)

    Declaration
    public int CreateGPUScene(uint root, bool constructEdges = false)
    Parameters
    Type Name Description
    uint root

    Root of the subtree that will be uploaded to GPU

    bool constructEdges

    Construct buffer to render edges colored by topology (slower to construct)

    Returns
    Type Description
    int
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