Method CreateGPUScene
CreateGPUScene(uint, bool)
Declaration
public int CreateGPUScene(uint root, bool constructEdges = false)
Parameters
Type | Name | Description |
---|---|---|
uint | root | Root of the subtree that will be uploaded to GPU |
bool | constructEdges | Construct buffer to render edges colored by topology (slower to construct) |
Returns
Type | Description |
---|---|
int |