docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method GetAnimChannelIfExists

    GetAnimChannelIfExists(uint, uint)

    Returns the main AnimChannel of an Occurrence according to a given Animation

    Declaration
    public uint GetAnimChannelIfExists(uint animation, uint occurrence)
    Parameters
    Type Name Description
    uint animation

    The Animation

    uint occurrence

    The Occurrence

    Returns
    Type Description
    uint
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)