Method DracoEncode
DracoEncode(uint, int, int, int, int)
encode a mesh using draco
Declaration
public DracoEncodeReturn DracoEncode(uint mesh, int compressionLevel = 7, int quantizationPosition = -1, int quantizationNormal = -1, int quantizationTexCoord = -1)
Parameters
Type | Name | Description |
---|---|---|
uint | mesh | |
int | compressionLevel | 0=faster but the worst compression, 10=slower but the best compression |
int | quantizationPosition | Number of quantization bits used for position attributes |
int | quantizationNormal | Number of quantization bits used for normal attributes |
int | quantizationTexCoord | Number of quantization bits used for texture coordinates attributes |
Returns
Type | Description |
---|---|
DracoEncodeReturn |