docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method AddUniformProperty

    AddUniformProperty(uint, string, ShaderUniformType)

    Add a shader uniform parameter to the given custom pattern

    Declaration
    public void AddUniformProperty(uint pattern, string name, ShaderUniformType type)
    Parameters
    Type Name Description
    uint pattern

    The custom pattern to edit

    string name

    Name of the new property

    ShaderUniformType type

    Type of the new uniform

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)