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    Method TessellatePointClouds

    TessellatePointClouds(OccurrenceList, int, bool, bool)

    Tessellate point clouds to replace the geometry with a polygonal connect mesh

    Declaration
    public void TessellatePointClouds(OccurrenceList occurrences, int kNeighbors = 20, bool keepPoints = false, bool colorize = true)
    Parameters
    Type Name Description
    OccurrenceList occurrences
    int kNeighbors

    The number of neighbor points used to compute normals

    bool keepPoints

    Keep points after meshing if enabled

    bool colorize

    If enabled, vertex colors will be generated on the resulting mesh

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