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    Method SmoothUV

    SmoothUV(OccurrenceList, int, int)

    Smooth texture coordinates

    Declaration
    public void SmoothUV(OccurrenceList occurrences, int iterations = 1, int channel = 0)
    Parameters
    Type Name Description
    OccurrenceList occurrences

    Occurrences of part to process

    int iterations

    Number of smooth iterations

    int channel

    The UV channel which will contains the texture coordinates to smooth

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