Method SmoothUV
SmoothUV(OccurrenceList, int, int)
Smooth texture coordinates
Declaration
public void SmoothUV(OccurrenceList occurrences, int iterations = 1, int channel = 0)
Parameters
| Type | Name | Description |
|---|---|---|
| OccurrenceList | occurrences | Occurrences of part to process |
| int | iterations | Number of smooth iterations |
| int | channel | The UV channel which will contains the texture coordinates to smooth |