Method ScaleUV
ScaleUV(OccurrenceList, double, double, int)
Apply a scale on texture coordinates
Declaration
public void ScaleUV(OccurrenceList occurrences, double scaleU, double scaleV, int channel = 0)
Parameters
Type | Name | Description |
---|---|---|
OccurrenceList | occurrences | Occurrences of part to process |
double | scaleU | Scale to apply to U coordinate |
double | scaleV | Scale to apply to V coordinate |
int | channel | UV channel to transform |