Method MapUvOnBox
MapUvOnBox(OccurrenceList, Box, int, bool)
Generate texture coordinates using the projection on a box
Declaration
public void MapUvOnBox(OccurrenceList occurrences, Box box, int channel = 0, bool overrideExistingUVs = true)
Parameters
Type | Name | Description |
---|---|---|
OccurrenceList | occurrences | Occurrences of part to process |
Box | box | Box definition |
int | channel | The UV channel which will contains the texture coordinates |
bool | overrideExistingUVs | If True, override existing UVs on channel |