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    Method HiddenSelection

    HiddenSelection(OccurrenceList, int, int, double, bool, uint)

    Select parts not viewed from a sphere around the scene

    Declaration
    public void HiddenSelection(OccurrenceList occurrences, int resolution, int sphereCount, double fovX = 90, bool considerTransparentOpaque = false, uint root = 0)
    Parameters
    Type Name Description
    OccurrenceList occurrences

    Occurrences of components to process

    int resolution

    Resolution of the visibility viewer

    int sphereCount

    Segmentation of the sphere sphereCount x sphereCount

    double fovX

    Horizontal field of view (in degree)

    bool considerTransparentOpaque

    If True, Parts, Patches or Polygons with a transparent appearance are considered as opaque

    uint root

    Specify another root for occluder scene

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