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    Method ExplodeVertexCount

    ExplodeVertexCount(OccurrenceList, int, int, bool)

    Explode parts to respect a maximum vertex count

    Declaration
    public void ExplodeVertexCount(OccurrenceList occurrences, int maxVertexCount, int maxTriangleCount, bool countMergedVerticesOnce = true)
    Parameters
    Type Name Description
    OccurrenceList occurrences

    Occurrences of part to process

    int maxVertexCount

    The maximum number of vertices by part

    int maxTriangleCount

    The maximum number of triangles by part (quadrangles count twice)

    bool countMergedVerticesOnce

    If true, one vertex used in several triangles with different normals will be counted once (for Unity must be False)

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