Method CreateOcclusionMesh
CreateOcclusionMesh(OccurrenceList, CreateOccluder, double, int)
Compute an occluder or an occludee with the occurrences selected
Declaration
public uint CreateOcclusionMesh(OccurrenceList occurrences, CreateOccluder type, double voxelSize, int gap)
Parameters
Type | Name | Description |
---|---|---|
OccurrenceList | occurrences | Occurrences of part to process |
CreateOccluder | type | Type of what we create |
double | voxelSize | Size of voxels |
int | gap | Dilation iterations on the voxel grid |
Returns
Type | Description |
---|---|
uint |