Method CombineMeshesByMaterials
CombineMeshesByMaterials(OccurrenceList, bool, MergeHiddenPartsMode)
Explode and (re)merge a set of mesh parts by visible materials
Declaration
public OccurrenceList CombineMeshesByMaterials(OccurrenceList occurrences, bool mergeNoMaterials = true, MergeHiddenPartsMode mergeHiddenPartsMode = MergeHiddenPartsMode.Destroy)
Parameters
Type | Name | Description |
---|---|---|
OccurrenceList | occurrences | Occurrences of the parts to merge |
bool | mergeNoMaterials | If true, merge all parts with no active material together, else do not merge them |
MergeHiddenPartsMode | mergeHiddenPartsMode | Hidden parts handling mode, Destroy them, make visible or merge separately |
Returns
Type | Description |
---|---|
OccurrenceList |