docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method BarySmooth

    BarySmooth(OccurrenceList, int)

    Smooth the tessellations by moving the vertices to the barycenter of their neighbors

    Declaration
    public void BarySmooth(OccurrenceList occurrences, int iteration)
    Parameters
    Type Name Description
    OccurrenceList occurrences

    Occurrences of components to process

    int iteration

    Number of iterations

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)