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    Method BakeUV

    BakeUV(uint, uint, int, int, double)

    Bake UV from a mesh to another mesh

    Declaration
    public void BakeUV(uint source, uint destination, int sourceChannel = 0, int destinationChannel = 0, double tolerance = 0.001)
    Parameters
    Type Name Description
    uint source

    Occurrence of the source mesh

    uint destination

    Occurrence of the destination mesh

    int sourceChannel

    Source UV channel to bake

    int destinationChannel

    Destination UV channel to bake to

    double tolerance

    Tolerance when point is projected on seam (if the model come from a decimation it is recommended to use the lineic tolerance here)

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