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    Replace GameObjects

    From the Pixyz menu, choose Toolbox > Hierarchy > Replace By.

    Use this feature to replace the selected GameObjects with another entity, such as a GameObject, a mesh, or a bounding box.

    These replacement options are available:

    Option Description
    GameObject Replaces the selected GameObjects with another GameObject.
    Mesh Replaces the selected GameObjects with a mesh.
    Use this option to leverage the power of instances.
    Bounding box Replaces the selected GameObjects with a bounding box.

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