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    Preferences

    Define Pixyz settings in Unity preferences and project settings:

    • Preferences are settings that apply to all your Unity projects. Preferences also apply to new projects in which you use Pixyz Plugin for Unity.
    • Project settings apply only to the current Unity project.

    Edit preferences

    To edit preferences, follow these steps:

    1. From the Edit menu, choose Preferences.

    2. To edit the Pixyz preferences, select the Pixyz category.

    Import section

    Parameter Description Required
    Alias Executable (Alias.exe) The path to the alias.exe file For .wire files
    VRED Executable (VREDPro.exe) The path to the VREDPro.exe file For .vred files
    Recap SDK Path The path to the RecapSDK bin folder For .rcp and .rcs files

    Update section

    Parameter Description
    Automatically check for Pixyz update Whether to automatically check for a newer version of Pixyz Plugin for Unity
    UX Improvement Stats Whether to automatically send statistics to Unity, to help improve the user experience

    Edit project settings

    1. From the Edit menu, choose Preferences or Project Settings.
    2. To edit the project settings, select the Pixyz category.

    Import section

    Parameter Description
    Prefab Dependencies Destination Where to save dependencies when you create a prefab from a model that you import with Pixyz.
    This setting is useful for very large models and to gain control over dependencies.
    Options:
    • In Prefab (default option): To save meshes, materials, textures, and GameObjects in a single prefab.
      IMPORTANT: For prefabs that exceed 4 GB in size, Unity throws an exception. For such prefabs, consider using the other option.
    • In Folder: To save GameObjects in a prefab, but to save meshes, materials, and textures in individual assets.
      Pixyz saves these assets in a folder at the same location as the prefab.
      IMPORTANT: Pixyz may create many assets depending on the imported data.
    Override Prefabs Whether to override prefabs, if a prefab with the same name already exists.

    Parameter Description
    Custom Tesselation: Max sag The maximum sag to use for tessellation at import.
    Read more about mesh quality parameters.
    Custom Tesselation: Sag Ratio The sag ratio to use for tessellation at import.
    Prefab save folder when importing files The relative path to the prefab that is generated at import.
    File Drag and Drop in Scene Whether to allow to drag and drop files to scenes.
    Import Files in Assets folder Whether to import files into the Assets folder.
    This setting applies to the file formats that are supported by Pixyz and not by Unity.
    Read more about supported file formats.
    Log Import Time Whether to log, in the Unity console, the processing time of file imports.

    Tools section

    Parameter Description
    Show Toolbox on Right Click in Scene Whether to turn on access, through a right-click, to the Pixyz ToolBox from the 3D scene.
    Log ToolBox Processing Time Whether to log, in the Unity console, the processing time of operations that you run from the Toolbox.
    Log RuleEngine Processing Time Whether to log, in the Unity console, the processing time of operations that you run from the Rule Engine.

    Misc section

    Parameter Description
    Enable/Disable checks at Unity startup for updates Whether to automatically check for a new version of Pixyz Plugin for Unity when you open the project.

    Additional resources

    • Preferences (Unity documentation)
    • Project settings (Unity documentation)
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