docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Extract prefabs

    From the Pixyz menu, choose Extract Asset from Prefab. Alternatively, right-click in the project window, and then select Modify > Pixyz > Extract Asset from Prefab.

    Use this feature to extract assets from prefab subassets, and reference subassets individually or use them in a context other than the main asset.

    Subassets are located in the same file as the main asset. Unity doesn't return the path of the subasset, but only the path of the main asset. This limitation has these consequences:

    • Therefore, to reference a subasset, without a reference, you must first load the main asset.
    • Identically, to use a subasset, you must first load the main asset.

    To reference subassets individually or use them in a context other than the main asset, you might want to separate them from the main asset.

    Additional resources

    • Prefabs (Unity documentation)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)