Field repairInstances
If true, Pixyz will attempt to detect similar GameObjects and recreate instances of their meshes.
This can be used to repair instances or to simplify a model that has similar parts that could be instanciated instead to reduce the number of unique meshes (reduces drawcalls, GPU memory usage and file size).
Namespace: UnityEngine.PixyzPlugin4Unity.Import
Assembly: Unity.Pixyz.Plugin4Unity.dll
Syntax
public bool repairInstances
Returns
Type | Description |
---|---|
bool |