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    Field repairInstances

    If true, Pixyz will attempt to detect similar GameObjects and recreate instances of their meshes.
    This can be used to repair instances or to simplify a model that has similar parts that could be instanciated instead to reduce the number of unique meshes (reduces drawcalls, GPU memory usage and file size).

    Namespace: UnityEngine.PixyzPlugin4Unity.Import
    Assembly: Unity.Pixyz.Plugin4Unity.dll
    Syntax
    public bool repairInstances
    Returns
    Type Description
    bool
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