Struct SwitchMaterials.MaterialRemplacement
Describe the materials will be used during the switch
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public struct SwitchMaterials.MaterialRemplacement
Fields
Name | Description |
---|---|
materialName | The name of the material |
unityMaterial | The material will replace existing materials |