Struct SwitchMaterials.MaterialRemplacement
Describe the materials will be used during the switch
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public struct SwitchMaterials.MaterialRemplacement
Fields
| Name | Description |
|---|---|
| materialName | The name of the material |
| unityMaterial | The material will replace existing materials |