Enum SwitchMaterials.CopyReplace
Describe how the replacement should happen
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum SwitchMaterials.CopyReplace
Fields
| Name | Description |
|---|---|
| CopyProperties | Create a copy of the new material and replace the existing material |
| ReplaceReferences | Replace the existing materials by the specified material |