Method run
run(IList<GameObject>)
Execute the behavior of this action by returning inputs and print infos into the console
Declaration
public override IList<GameObject> run(IList<GameObject> input)
Parameters
| Type | Name | Description |
|---|---|---|
| IList<GameObject> | input | The gameobject that will be printed to the console |
Returns
| Type | Description |
|---|---|
| IList<GameObject> | The input gameobject untouched |