Class FilterOnVerticesCount
Filter object base on their vertices count
Inheritance
FilterOnVerticesCount
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public class FilterOnVerticesCount : ActionInOut<IList<GameObject>, IList<GameObject>>
Fields
| Name | Description |
|---|---|
| maxVertexCount | The maximum vertices count the gameobject should have |
| minVertexCount | The minimum vertices count the gameoject should have |
Properties
| Name | Description |
|---|---|
| id | Unique id of this action, generated when the file is generated |
| menuPathRuleEngine | The path used for the contextual menu in the RuleEngine |
| menuPathToolbox | The path used for the contextual menu in the Toolbox |
| tooltip | Quick description to describe the behavior of this action |
Methods
| Name | Description |
|---|---|
| run(IList<GameObject>) | Execute the behavior of this action by filtering the input matching the vertices range |