Class FilterOnPosition
Filter the input based on the position relative to a box
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public class FilterOnPosition : ActionInOut<IList<GameObject>, IList<GameObject>>
Fields
Name | Description |
---|---|
boxToleranceSize | Size of the box |
position | Position of the valid box |
requirement | Describe how the box will validate the gameobject |
Properties
Name | Description |
---|---|
id | Unique id of this action, generated when the file is generated |
menuPathRuleEngine | The path used for the contextual menu in the RuleEngine |
menuPathToolbox | The path used for the contextual menu in the Toolbox |
tooltip | Quick description to describe the behavior of this action |
Methods
Name | Description |
---|---|
run(IList<GameObject>) | Execute the behavior of this action by filtering the input matching the box comparaison |