Class FilterOnMetadata
Filter the input base on a metadata
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public class FilterOnMetadata : ActionInOut<IList<GameObject>, IList<GameObject>>
Fields
| Name | Description |
|---|---|
| caseSensitive | Should the comparaison of property name be case sensitive |
| propertyName | Set the property name comparaison options |
| propertyValue | Set the property value comparaison options |
Properties
| Name | Description |
|---|---|
| id | Unique id of this action, generated when the file is generated |
| menuPathRuleEngine | The path used for the contextual menu in the RuleEngine |
| menuPathToolbox | The path used for the contextual menu in the Toolbox |
| tooltip | Quick description to describe the behavior of this action |
Methods
| Name | Description |
|---|---|
| run(IList<GameObject>) | Execute the behavior of this action by filtering the input matching the property set |