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    Struct FilterOnMetadata.PropName

    Describe how the property name should match

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public struct FilterOnMetadata.PropName

    Fields

    Name Description
    constrain

    The constrain used to compare string

    value

    The name used to match again other metadata

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