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    Method run

    run(IList<GameObject>)

    Execute the behavior of this action by deleting all gameobject present in the input, and children if the option is enable

    Declaration
    public override void run(IList<GameObject> input)
    Parameters
    Type Name Description
    IList<GameObject> input

    The list of gameobject that will be deleted

    Overrides
    ActionIn<IList<GameObject>>.run(IList<GameObject>)
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