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    Method onSelectionChanged

    onSelectionChanged(IList<GameObject>)

    Called when the selection in the editor changes to validated/check the new selection

    Declaration
    public override void onSelectionChanged(IList<GameObject> selection)
    Parameters
    Type Name Description
    IList<GameObject> selection

    The selection that will be the input

    Overrides
    ActionBase.onSelectionChanged(IList<GameObject>)
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