Method PixyzMeshToUnityRenderer
PixyzMeshToUnityRenderer(uint[])
Retrieve a list of renderers from pixyz meshs, transform are not applied.
Declaration
public Renderer[] PixyzMeshToUnityRenderer(uint[] meshIds)
Parameters
Type | Name | Description |
---|---|---|
uint[] | meshIds | Meshes that need to be translate to unity |
Returns
Type | Description |
---|---|
Renderer[] | List of Renderers created form the array of meshId provided |
PixyzMeshToUnityRenderer(MeshDefinition)
Retrieve a renderers from pixyz meshs, transform is not applied.
Declaration
public Renderer PixyzMeshToUnityRenderer(MeshDefinition def)
Parameters
Type | Name | Description |
---|---|---|
MeshDefinition | def |
Returns
Type | Description |
---|---|
Renderer | Renderer created form the meshDefinition provided |