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    Method PixyzMeshToUnityRenderer

    PixyzMeshToUnityRenderer(uint[])

    Retrieve a list of renderers from pixyz meshs, transform are not applied.

    Declaration
    public Renderer[] PixyzMeshToUnityRenderer(uint[] meshIds)
    Parameters
    Type Name Description
    uint[] meshIds

    Meshes that need to be translate to unity

    Returns
    Type Description
    Renderer[]

    List of Renderers created form the array of meshId provided

    PixyzMeshToUnityRenderer(MeshDefinition)

    Retrieve a renderers from pixyz meshs, transform is not applied.

    Declaration
    public Renderer PixyzMeshToUnityRenderer(MeshDefinition def)
    Parameters
    Type Name Description
    MeshDefinition def
    Returns
    Type Description
    Renderer

    Renderer created form the meshDefinition provided

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