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    Method AddUnityMeshToPixyzCreate

    AddUnityMeshToPixyzCreate(PiXYZAPI, Renderer, Mesh, Material[])

    Create a mesh from input into pixyz without clearing pixyzMeshes and pixyzMatrices

    Declaration
    public uint AddUnityMeshToPixyzCreate(PiXYZAPI api, Renderer renderer, Mesh mesh, Material[] materials)
    Parameters
    Type Name Description
    PiXYZAPI api

    API instance that will be used when making call to pixyz

    Renderer renderer

    The renderer that will be converted to pixyz

    Mesh mesh

    the mesh that will be converted to pixyz

    Material[] materials

    Materials that will be converted to pixyz

    Returns
    Type Description
    uint

    mesh id created from input

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