Navigation & selection commands
Commands to read and drive the Editor selection, and to run Unity Search queries. All commands are read-only or non-destructive and run on the main thread.
get_selection
Read the current Editor selection as structured object identities.
No parameters.
Returns: SelectionResult
set_selection
Set the Editor selection to the given assets/scene objects.
| Parameter | Required | Default | Description |
|---|---|---|---|
instance_ids |
no | – |
Scene/loaded object instance IDs to select. |
paths |
no | – |
Asset paths to select (e.g. Assets/Foo.prefab). |
Returns: SelectionResult
search
Run a Unity Search query and return structured results.
| Parameter | Required | Default | Description |
|---|---|---|---|
query |
yes | – |
Unity Search query string, e.g. 't:Material', 'p: my asset', 'h: Main Camera'. |
limit |
no | 50 |
Max results to return (capped 200). |
Returns: SearchResult
See Creating commands and Connectivity.